The Big Driver Update
by MarkJGx | 2 min read
New
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Special drop days. Friday, Saturday, Sunday increase the drop chances of rare cosmetic items.
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New Job: “Driver” - Full control over vehicle, charge passengers for distance driven, price can be adjusted per-vehicle.

- New Vehicle: Taxi. Very low cost and available in the Driver marketplace.

- New mechanic: Random environmental item drops, the only way of getting new cosmetics — occasionally drops money.

- New Cosmetic Items: A set of new and rare cosmetic items that are randomly dropped around the world.

- New: Volumetric Fog: New graphics effect that introduces pretty volumetric fog during the night. (Disabled by default in Video Settings > Advanced)

- New: Flashlight Vending Machines, vending machines that exclusively sell flashlights.

- New: Bank Machines - ATMs scattered around the world. Withdraw and deposit items permanently.

- New Gameplay options: toggle player name plate visibility.
Changes
- Changed the way random character appearance is calculated — introduces more diverse skin/hair/outfit colors.
- Ammo-based weapons will return loaded ammo on unequip. This makes hiding weapons difficult.
- Made elevator light significance managed, meaning it casts shadows.
- Garage doors now only open one way — suggestion by Nestarion!
- Changed Neutral faction job order.
- Lowered all vehicle health values.
- Main menu background changes.
- Bumped version to 0.7.5.0.
Fixes
- Fixed asynchronous loading failing to return callbacks, causing hair and skin to be wrong or invisible.
- Fixed sun directional light precision refusing to update if server has been up for longer than 3 days. No more permanent nights.
- Fixed edge case that allowed shooting through indoor walls.
- Fixed getting stuck after exiting vehicles.
- Fixed gap near Police Station entrance.
- Fixed Shop stair clipping.
- Fixed Pickup truck seats.