Development Blog
The Large Update: Part 2
VR progress, base building, WebAssembly plugins, procedural worlds, new character systems, and City Grow.
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The Update Tease: Part 1
A first look at new characters, third-person play, revised building, the Hobo job, and more.
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The Whaling Gambler Update
Crouching is finally here: duck behind deployable Sandbag Covers or set up a Lucky Spin gambling table. The new Item Gate buildable catches contraband, and a whole new island opens up.
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The Presidential Update
The President can now levy income taxes and rewrite the city's laws. The new Presidential Guard job brings elite firepower, plus vehicle paint customization and a new industrial zone.
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The Warrant Paper Update
Police can now buy Warrant Papers and get them signed by the Chief or President to legally raid estates. New moderator permissions and admin camera mode keep the streets civilized.
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The Tweakening Update
Underwater effects overhauled, lockpicks are now single-use, and directional voice chat means you'd better face someone to be heard. Major networking fixes end invulnerable money printers.
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The Big Driver Update
Hail a taxi with the new Driver job, hunt for rare cosmetic drops on weekend special days, and stash your cash at ATMs. Volumetric fog rolls in at night for a gorgeous neo-noir atmosphere.
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The Garbage Update
Dispose of the evidence with the new Garbage entity, enjoy revised main menu music, and build 50% more with the increased buildable cap. Car bombs are now properly lethal.
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The Virtual Economy Update
A living virtual economy: flood the city with money printers and watch passive income tank, or keep things scarce and profit big. Check the billboard near the bank to track inflation.
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The Safe Update
Protect your loot with the all-new Safe: lockable, lockpickable, and built to take a beating; plus password-protected servers and hardcore mode where every key drops on death.
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