The Garbage Update
by MarkJGx | 1 min read
New
- New environment entity: Garbage - items can be thrown in for disposal.
- Government Jobs have a new skill called “Scales with Economy”.
- Revised and improved main menu music by composer Janis Grikis.
- New elevator music, now starts at random intervals.
Changes
- Adjusted economic model speed. Will reflect new/destroyed money printers much faster.
- Changed elevator movement code to be more authoritative on the server side to prevent client-side desyncs.
- Changed max buildable multiplier to 1.5 instead of 1. Meaning you can build 50% more!
- Government wages only scale upwards, and cannot fall below their default wage cap.
- Car Bombs now deal more damage; quickly exiting the vehicle to avoid death will no longer work.
- Money printers are now affected by the economy.
- Nerfed safe health.
Fixes
- Fixed passenger replication viewer, the server would ignore the passenger positions in the vehicles and fail to replicate surrounding buildings and players.
- Fixed clipping near apartment elevator stairs. Bug report credit goes out to Parzival.
- Fixed edge case that caused character mesh to not be hidden when in vehicle.
- Fixed Medical Kit and Taser not playing third-person use animation.
- Fixed Taser sparks not despawning.
- Fixed randomly getting stuck after exiting vehicle.
- Added safety clipping near the tunnel.
- Fixed clipping under the bridges.